From the category archives:

Games

3 Tips on Making a Game Music Demo CD

by Jason Surguine on October 19, 2010

I recently had to make a new Demo CD, which pretty much everyone and their dog requires when applying for a Music job, and with good reason. That is, unless you’re an established, well-known artist like John Williams, Jack Wall, Hanz Zimmer, Chance Thomas, or Vanilla Ice. In those cases, they probably don’t need a demo. For everyone else, there is the Demo CD dilemma.

I always hate making Demo CDs because it feels like I’m writing my own obituary for some reason. When you have over 300 songs to choose from which you’ve written (almost half of which are on this site here and here) you have to choose which tunes to slap together, which best represent you, hopefully in under 5 minutes. Also, I’ve worked on multiple platforms and genres, should I blow them away with my orchestral pieces at full quality, or my chip-tune music in XM format? I’m sure the following doesn’t only apply to Game Music either, this could be applied to pretty much any Music Demo CD.

In any case, Tip 1: Use one track for multiple clips of songs. Not only does this keep people from a bunch of tracks to choose from (stuffing a CD full of 99 short clips of stuff you worked on is really, really frowned upon. I forget the real reason why, but I’m sure I could make one up: people don’t like a lot of choices), but this also proves that you know how to use a DAW competently by using crossfades between clips and also shows off a bit more of your composition skills by selecting what pieces to transition in and out of.

And here is what my first track ended up like (this time): Hi-Fi Mix

Tip 2: If you have done different platforms and have a bunch of portable music lying around, it’s always a good idea to show this off on another track. This also applies if you’ve worked with a bunch of live performances (orchestral, live bands, or otherwise), you don’t want to mix them in with any electronic stuff. That’s just confusing for the audio director (or whoever is listening to your stuff).

And here is how my second track ended up: Lo-Fi Mix (I named it lo-fi mix for a damn good reason and made sure it wasn’t the first track, most audio directors may not even listen to more than the first track; but if they do, then this is where you put your other expertise-like stuff)

Tip 3: Stay around 5 minutes per track. That’s a good target, and most people (including me) miss it everytime. The above tracks ended up around 6 minutes even, which is still very acceptable. 7 is pushing it. 10 minutes and you’re crazy. This area is really gray and sounds a bit silly, but it’s not. Keeping the listener engaged for 5-6 minutes is possible, after that you’re just getting greedy. Cut some tracks out.

And here is how my third track ended up (which is way shorter to make up for my two 6 minutes tracks, see how that works out? :) ) Pop-Mix

Anyway, if you ever end up in the position where you have to make yet another Demo CD to get hired for a new project. I feel you. Just keep the above in mind, and you might just get the job this time ;)

Arvale Episode 4 Updates Galore

by Jason Surguine on September 16, 2010

A ton of screenshots from the upcoming Arvale: Treasure of Memories, Episode IV. There have been a lot of overhauls to the menus to make them sleeker, more usable, and honestly, sexier, especially for mouse users (you keyboard users out there, stick around, as there is still some cool stuff below) :) Take a look around.

As seen above, you’ll notice the main HUD (heads up display) has been slimmed down and added a new button for loading any of your save games at any time. Comes in handy, trust me. Also, the main cursor when walking to-and-for on the maps has been updated to a nifty little walking dude icon.

When you mouse-over things on the map, the cursor will change depending on what you can do with it. As in this picture shows, you can open up that treasure chest and grab the contents inside (oh, and these cursors are animated, and look super cool when you do the mouse-over).

Same applies for when you can chat with another character…

Open or Close a door….

Or inspect/read an item on the map.

You might have been thinking, hey, that HUD is now slim and sexy, but what about the information? Maybe I don’t know what those icons mean! Well, know all you have to do is slide your mouse over the icon, and you’ll get a slick little text description pop-up telling you what that button will do when you click on it. Looks really cool, and is really handy.

Oh yes, and if you can fight a monster, this little attack mouse-over will happen. Speaking of battles…

Enemy Hit Points are now clearly visible with a nifty little bar by them (just like your characters!). In addition any status ailments they have will show up under that bar (i.e. sleep, poison, stunned, etc).

Also notice the brand new battle menu stuff for the Escape and Attack selections (also animated, you should see that little guy run when you mouse over him!). Oh, and the main cursor changes to that metallic cool-looking cursor as soon as you enter a screen when you have to select from menus. You’ll love it!

The main actions in the battle are also spiffed up (and animated) and add a really polished feeling to the battles now. Hard to describe in words, you’ll just have to see it in action!

After you spend all that time fighting a monster, now you can see the actual results in detail. If your character leveled up, if they learned a new skill, and as a personal touch, each character will say something regarding the situation (this is really, really cool actually).

And enemies will drop more stuff now. For some reason they didn’t in the last few episodes and I couldn’t quite put my finger on how to make it fun. Now I have :) Although, in this case, the monster didn’t drop anything…

But in this case, they did! (although Sakyra feels a bit hesitant about touching it) :)

I know you Old-Skool Keyboard control enthusiasts are feeling left out, but fear not! The new battle menu stuff is all working swimmingly with keyboard controls as well as….

You can now switch smoothly and effortlessly back and forth between keyboard controls and mouse controls (if you switch to keyboard controls, EVERYTHING will return back to the oldskool style of playing, such as in Episode I and II) including…

The oldskool menu system you came to love to much ;)

And everyone, I’m sure, will enjoy the new save file system which allows you to save up to 20 slots for your save games, includes a neat little preview of the map you were on, playtime, gold, character stuff, and the map name.

That’s it for now. More to come soon.

I know, it’s a lot to take in. But remember, Episode IV will be the Final Episode of Arvale: Treasure of Memories, so I’m planning to do everything I can to make it the awesomest (yes, that is now a real word) it can be!

See you soon!

As my stress levels continue to rise from an unknown reason, I thought I’d jot down some ideas for how to live healthy in Japan.

Not really, I’m just sharing some more pictures of Japanese stuff, because it’s interesting :) Above alien thing is on the shelf at one of my favorite restaurants. Unfortunately, it’s not on the menu yet :)

Honestly, I eat relatively healthy, and here is proof:

It says J’s healthy on the menu!

From most of my food pics, you might imagine that I eat out all the time. This is simply not the case, I go to the market…

And buy stuff like pre-boiled potatoes all wrapped up and ready to eat quite often. When you think of it, why buy potatoes that aren’t already cooked for you? Cooking them is such a painful, waste of time ;)

I also cook at home and do rad experiments like trying to do my own 焼き肉 yakiniku without burning my home down or setting off fire alarms. The key is to buy a platter of meat, such as above…

And use a simple hot pot (and open all the windows in the house, turn on any fans you have, and place it next to an exit)…

So you can have tasty, freshly cooked meat (and veggies in this case) ready to eat any time you want. Simple, effective, and tasty.

Of course, it’s not all meat and veggies and starch and stuff. You gotta treat yourself sometimes. And what better way to do so than…

Trying to make your own donuts with a donut hole cutter…? I always wondered how they made the hole in the donut, but surely they don’t just cut it out? Do they? With one of these?

And of course, one of the 20 food groups includes ice cream from Baskin Robbins. Besides, their 31 flavors matches my age. Speaking of which, I’m starting to notice some grays in that beard. Stress indeed. So I really need to take care of myself more by…

Using health care products which closely resemble a gun? I’m not sticking a gun to my face just to have  スベスベ肌 smooth skin, sorry.

But I do exercise, honest. I take walks often.

Particulary around the 羽田 Haneda region and the river/ocean/whatever surrounds it. Because you can catch rare (and by rare, I mean completely normal) sea creatures doing interesting things.

Like this floating Jellyfish. Which amazingly looks like the bottom of a PET bottle. Seriously. If I didn’t know it were a jellyfish, I would think someone was littering and try to pick it up and end up with some immense pain in my hands. Be careful of those damn PET pottles, er jellyfish.

And this crab who was upset with everything in the world and decided to end his life by hanging himself. Seriously. Odd sea creatures, these Japanese types. And they all look so… alien. Hence why my friend refuses to eat seafood because they look like aliens. He even calls them sea aliens.

Another thing to keep your body healthy is to not smoke cigarettes.

I don’t smoke anymore, but if I did, and I smoked inside, and I smoked inside near  my computer, this USB powered ashtray 灰皿 would be incredibly useful. It would also make quitting a heckuva lot harder because it looks so cool. What, just me?

While seemingly unrelated to health, but actually quite important, is organization. Keeping your stuff organized will eliminate stress, or so they say. So I decided to get this thing to put my clothes in:

No, not the Wii Fit in the background, the giant planks of wood on the ground. Which came with this instruction manual:

With clear, easy to follow instructions like: 側板にパイプ受けを取り付けます。

In any case, it looks like this and holds all my clothing and other stuff. A bit more organized than a suitcase, don’t you think?

But you can’t always focus on diet, exercise, and organization to get rid of your stress. You still have to find time for play.

And what better way to do that than wasting your coins and time at an arcade with the Crane Game.

Even better, a Crane Game which is a freezer on the inside and pulls out ice cream?

Yup, Japan’s got that too.

Alright, I’m off to kill more stress monsters. See you soon!

Arvale: Treasure of Memories Wallpaper

by Jason Surguine on August 12, 2010

Click on that picture to see it in all its full beauty. Then be smart and Right-click, Save-As and set it as the most exciting desktop wallpaper you’ve used in months!

I received this full screen, beautiful artwork from my artist… honestly, as a personal request (because I still had up the wallpaper he made for Episode II on my desktop).

Anyway, it’s awesome, and it’s 1280×960 so it should look good on pretty much all computers. Even if you don’t want to use it as a desktop, you really should check out its full size; as compared to the in-game titlescreen of Episode III, this has tons of little details that make the picture really come alive (including the colosseum in the background, the flowers, and the axes, and the little trimmings on the, oh you get the idea!).

In any case, enjoy!

Arvale: Treasure of Memories, Episode III RELEASED!

by Jason Surguine on August 7, 2010

I figure I damn big picture is worth a big damn thousand words. :)

That’s right, Arvale: Treasure of Memories, Episode III is released! Click on the above pic, or that last link for all the juicy info.

You can start a topic in the Forums and post your thoughts on the game, or if you get stuck… you know, forum-y things if you feel so inclined ;) Like… about how awesome the new mouse controls are.

In any case, I’m super happy the game is released I sincerely hope everyone enjoys playing it as much as I enjoyed making it!

It will soon be available on the wonderful Amaranthia, Aldorlea, and OverCloud9 sites as well. So be on the lookout for them!

And have a wonderful Saturday!