From the monthly archives:

June 2009

What kind of games do you want?

by Jason Surguine on June 20, 2009

Since I finally have some freedom, and I’m full of determination (and caffeine), I’ve got lots of ideas floating around in my head on some new games to develop. And I wish any readers out there who dig the Arvale games, Broken Blueprint, etc; or simply dig my music or my style in general to drop your ideas and what type of game you want wish to see from me. Just leave a comment in the comments section.

Wait! Hold on a sec… Before you run to the comments and say ‘Huge MMORPG Arvale VI: Wheelbarrow edition!!’ Try to think of smaller scale ideas for now. ;)

While a new Arvale is definitely in the idea shed, and it is possible (and partially developed in several engines), a full length RPG such as Arvale 1,2 or ST takes tons of content and close to a year to finish. On the other hand, an episodic RPG series (several 4-5 hour RPGs released a few months apart with an overarching story), is an idea I’ve been kicking around for a few years but I don’t know if it is possible… let me know your ideas on that if it is something you would like to see.

Other possibilities include:

A fun platform jumping game (Mario, Sonic, etc),
Wacky casual game (sushi-making, house cleaning, robot repair, etc),
Parlor shooting (Duck Hunt, Operation Wolf, Time Crisis, etc),
Episodic Adventure games (like Broken Blueprint, Sam & Max, Monkey Island) is also possible.

Basically, your imagination is the limit here, nothing is too weird or off-the-wall, I’m just fishing for what you really want to play.

This is your chance to get a game created that you’ve always wanted… or perhaps were always curious how it would turn out ;)

I’m looking forward to your ideas.

Monkey Islands…

by Jason Surguine on June 17, 2009

I don’t really follow gaming news anymore, as I have tons of other people who do that quite diligently and give me an update if I ask. But something huge caught my attention (I know this is way old news to some of you) just the other day when dropping by Ron Gilbert’s site: Lucasarts is remaking the original Monkey Island and TellTale is continuing Monkey Island in episodic installments.

I’m a huge fan of Graphic Adventure games (hence the Broken Blueprint game on the Free Games page) and Ron Gilbert and Al Lowe (and Tim Schafer, Dave Grossman, etc. long list…) are some of my biggest heroes. I’m glad to see work like this being appreciated again and I hope it continues.

As long as Lucasarts doesnt completely mess it up (they haven’t developed a non-Star Wars branded title in like 10 years, and even then they’ve mostly published), it should be awesome.

TellTale’s episodic installments should be great, as they did an excellent job on the Sam & Max series.

If you haven’t played these games before, do yourself a favor and download the old ones (and ScummVM) and play them now; or play through these games after they are re-released. If you enjoy the humor the Arvale games, you can see where a lot of the inspiration came from. Guybrush’s character from MI 1 and 2 in particular had lots of influence on how I wanted to portray Duncan.

With that said, I need an onion bagel.

iPhone broken… New Games added!

by Jason Surguine on June 16, 2009

I woke up yesterday to my iPhone saying it wanted to simplify my life by not allowing any incoming or outgoing calls, or emails, or sms. While I appreciated the kind gesture, I decided to negotiate with it by plugging it into my computer and restoring it to a phone which does not make decisions for me. However, it was so stubborn and resolute in its decision that it now displays 0.0 storage memory, no serial number, and an unknown error code 23; which Apple roughly translates to the iPhone displaying its middle finger.

Which is crappy, because I wanted to play Arvale for a bit to get a refresher a few story ideas.

Then I remembered the secret FREE PC version I released a few aeons ago. I downloaded it, installed it, and played it. I am mostly whole again. So I decided to add the PC version to the Free Games page for your convenience.

Now everyone whom is not blessed with a iPhone (working or not) and wish to have the awesomeness that is the Arvale: Journey of Illusion experience, can do so*

I also added some more info for Catchy Cadence for your convenience too. Don’t thank me, thank Red Bull.

*Results may vary. Check with your local senator if you think it is illegal to possess or enjoy Arvale in your state. Jaybot7 LLC takes no responsibility for personal or professional damages that may occur from using Arvale. Do not use Arvale 30 minutes before eating. Allergic reactions to Arvale may include: awesomeness, insomnia, hunger, lack of interest in anything else, feelings of excitement, thirst, RPG addiction, conversations with wheelbarrows, and more awesomeness. Parental Discretion is completely optional.

Jaybot turns 30, realizes life is complicated.

by Jason Surguine on June 14, 2009

I lost the job of being an English teacher in Japan for some incredibly ludicrous reasons at the last moment. Of which I will save for another time. I have something else to write about now. Perhaps vastly more important.

I am incredibly conflicted right now.

Everytime I play a great video game, or I see a J-dorama or Anime, listen to some nice J-pop music; I am reminded that where I really want to be is Japan.

I have been studying my ass off to learn Japanese to make this happen as soon as possible; regardless of what most people think, which they think it is really hard or impossible to do. I disagree. Considering in a few short months I was able to memorize over 2100 Kanji (yes, reading and writing) and have enough vocabulary and knowledge to easily pass JLPT3 by simply studying on my own. In a few more months of intense personal study, that could be raised easily to JLPT1 and close to fluency. Hell, Khatzumoto at AJALL did it in his free time in 18 months, so I see no problems.

Meanwhile I realize that I am now 30 years old and have no career or real job, and no real home to my name. Most would see this as a disadvantage and a pity. I find it extremely liberating because, as far as homes and jobs go, home is where the bills are. I hate paying bills as much as anyone, especially if they have no meaning for me. Everyone I know who owns a house and is in a job, is deeply in debt because of the house and stuck in a job they hate doing simply because they need the money to pay for the bills and the house which are simply putting them further in debt. But at least they have a house right? Wrong, the banks own the house and can kick them out or foreclose them at any time.

Then I have a wonderful fiance who lives in Japan and is miserable that I am not with her. We’re engaged to be married. But that marriage cannot happen unless I am in a steady, stable job with lots of security and the means of living under a house that I own. Without those things, she and her family cannot approve of her marrying me. The longer she is without me, the  more miserable she becomes. Yet she can’t quit her job and move here because of a contract with her employer and her apartment. And her parents will simply disapprove of anything she does. Plus, if she moved here and I got her a job, I still wouldn’t have a job and we are still in no position to get married.

Of course, I could also break out on my own and start releasing independent games. I can create Arvale games (or whatever) independently with little red-tape and release them right here, sell them for like $5, and perhaps earn a decent amount if there were enough interest in the products. But again, that’s not working for a big stable company with salary and insurance and benefits and such.

Therefore, I am considering forcing myself to get a good career job in the industry I believe is my strong suit: video games. That being said, I am an excellent music composer first, and a great story writer second, two fields which are quite rare in videogames. I am not a programmer, which is the number 1 wanted job in games. My sound design is good, but I haven’t worked on any top tier projects to brag about on a resume, so thats pretty much out as well. Which leaves me to most likely getting a job for SomeCompany* as a writer, which would be fun and awesome and I love Canada… Or getting a music contractor job for any of the myriad of the game companies in L.A. or San Francisco. Of course getting a job at all in this economy is blessing, I am told.

The conflict would then be forgetting what I really wanted in the first place, living and working in Japan. Or perhaps I just need to grow up and forget all of my dreams and desires and become a hard-working slave to the Man like everyone else. I mean, I am 30 years old, my life is over, right? I never became a rockstar, I’m not in TV or movies or anything in the entertainment industry. It was a good attempt, but I didn’t quite achieve any of my dreams. Maybe next life, right?

Or I could put my dreams on hold for awhile and then get back to them when I am in a better position to do so… like when most people realize it at 50, by which time I’ll have completely given up on life and I’ll be too screwed and shackled to debt that I couldn’t go anywhere if I wanted to.

Or I can practice a little bit of patience, finish my Japanese studies and then start applying for real jobs in Japan.

If you were me (hard to imagine, I know) what would you do?

*I don’t want to mention any actual company names because that’s bad voodoo on the internet. Especially since I never have and never will hide behind any anonymity.